The J.S.A. Event Official Rules


​​​​Game Rules for JSA. The JSA Event’s will observe the National High School Federation Basketball Rules & Guidelines with the following adjustments/exceptions:

1.  a. Timing – JSA’s middle & high school divisions (6th – 12th grade) will play two (2) fourteen (14) minute halves with a 30 second shot clock per                game/stopped time with the last portion of the second (2nd) half being un-timed, as described below in Paragraph f.
          1.  i. Half-time will be 3 minutes in length.
           2. ii. Pre-game/Warm-up time will be 2 minutes in length or the announced game-time, whichever is greater.
           3. iii. JSA’s elementary divisions (2nd – 5th grade) will play two (2) 10 minute halves. (STOP CLOCK) 

2.  b. Team Time-outs – Each team will have three (3) 30 second timeouts and one (1) sixty (60) second timeout. Timeouts may be called by players            or coaches.

3.  c. Personal Fouls – A player will be disqualified after their 5th personal foul.

4.  d. Bonus – On the 10th foul of each half, all non-shooting fouls will be awarded 2 FT’s.

5.  e. Technical fouls – Two (2) direct technical fouls during a game on any player, coach or team representative will result in their disqualification                for the next two (2) games of the event.

6.  f. Elam Ending Rules – At the first stoppage at or under 4:00 of the 2nd half, the game clock stops and timed play ends. At this juncture, a target           score shall be set, equal to the leading team's score plus eight (8). After returning from the Officials timeout to set the target score, play shall             resume without a game clock but with the 30 second shot clock, until one team matches or exceeds the target score.
         1. i. Example: Team A leads Team B 70-63 at the first stoppage under 4:00. The game clock is turned off while the shot clock remains on. The                    target score is set to 78. The first team that reaches 78 wins the game.

7.  g. Goaltending - A player cannot touch the ball on its downward flight towards the rim, nor can a player reach through the basket to play, or                 alter the flight of the ball.
         1.  i. However, once the ball strikes the ring, any player can play the ball. Once the ball is in the basket, the offense can no longer violate.
         2.  ii. Any attempt by the defense to knock away a free-throw after it hits the rim will be deemed goaltending and result in one (1) point for                          the foul shot. If the offense interferes with a free-throw attempt, a successful free-throw will not count.

8. h. Bench Personnel & Fighting – Only credentialed players, coaches, and other JSA-approved personnel may sit on the bench.
         1. i. During the course of a game, any person who leaves the bench and steps onto the court of play will automatically be ejected from that                      game and subject to disciplinary action by JSA/Ref. If a person is determined to be in a fight/altercation during the game, he or she will be                  ejected from that game and subject to disciplinary action by JSA/Ref, including possible suspension or expulsion from the remainder of                      the event.

9.   i. Each team is responsible for their own warm up balls, game balls and any other items brought to the gym with the exception of coolers. NO             COOLERS or OUTSIDE FOOD ARE ALLOWED IN GYMS!!!

10.  j. The home team must provide a good game ball ONLY if JSA does not provide the game ball.

11.  k. If a team forfeits two (2) or more pool games; the team will be disqualified from the event and cannot participate in the bracket play.

12.  l. If at any time during the game a team establishes a 20 point lead, the clock WILL continue to run with the exception of a time out being                      called or during the Elam Ending Rule (only shoot clock on then). If the 20 point lead is reduced to under 15 point lead, normal clock                            operation will resume.